Always Improving

Recently I’ve been hard at work improving the 3D component of the terrain generator. I’m always finding things I can improve. Recently I’ve switched from having the whole image render behind the scenes to watching it animate step by step. With the recent addition of trees this has become really cool. As you can see […]

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3D View

I have added various improvements to the scene generators. I’m not happy with all of them, but I’m definitely learning a lot of new things as I go along. My favorite addition was the sky, I’m using a Perlin noise field to draw small brushstrokes that add a wonderful texture to the sky. Also, I […]

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